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DaJ4ck3L
Crow{OZ}
Joined: 03 Dec 2007 Posts: 5215 Location: Houston Tx
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S_hift's HQ Tribes 1 Setup 1.11/1.30
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Global Agenda\Tribes Ascend: CrowOZ - - - Tribes 1: Crow{OZ}
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Tue Nov 02, 2010 11:08 pm |
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PoisonousFish
Ecko's a noob
Joined: 04 Jan 2009 Posts: 633
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
Shift, you forgot your hm in there dufas.
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Wed Nov 03, 2010 6:01 pm |
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DaJ4ck3L
Crow{OZ}
Joined: 03 Dec 2007 Posts: 5215 Location: Houston Tx
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
hmmmmm.
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Global Agenda\Tribes Ascend: CrowOZ - - - Tribes 1: Crow{OZ}
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Wed Nov 03, 2010 8:50 pm |
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Ebroglio
Dopesmoker{OZ}
Joined: 24 Feb 2009 Posts: 2549 Location: Kentucky
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
lol
_________________ Somebody hook me up with a sweet siggy!
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Thu Nov 04, 2010 10:19 am |
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Lawlz
Joined: 13 Oct 2010 Posts: 406
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
Not bad, think I'll use this one on my laptop for a tribes setup. Also.. are there any enhanced ground visuals anyone can find me? In particular.. I don't want the ground to look meshy like it does, but at the same time the modifcations I do find, look.... really overdone. T_T
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Thu Nov 04, 2010 12:17 pm |
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DaJ4ck3L
Crow{OZ}
Joined: 03 Dec 2007 Posts: 5215 Location: Houston Tx
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
Hmmmm, have you looked into vivid terrains. I hear they look like the original, but add a nice quality to them. Me personally, I like the stock terrains, so I have never used a custom one.
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Global Agenda\Tribes Ascend: CrowOZ - - - Tribes 1: Crow{OZ}
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Thu Nov 04, 2010 1:55 pm |
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jiggles
Joined: 10 Dec 2009 Posts: 15
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
"Anyway making this wasn't easy i made a Tribes that should make 1.40 look like doom95. "
IDDQD + IDCLIP + Broadside = win.
i hope thats settled.
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Fri Nov 05, 2010 3:48 pm |
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S_hift
el pwno loco
Joined: 25 Nov 2008 Posts: 1915
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
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Br Server list --> http://www.maxogc.net/tribes/master/tri ... 5.14:28001
Last edited by S_hift on Wed Nov 17, 2010 6:25 am, edited 1 time in total.
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Wed Nov 17, 2010 6:22 am |
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S_hift
el pwno loco
Joined: 25 Nov 2008 Posts: 1915
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
idkfa idspispopd<--no clip idnoclip doesn't work anymore thats for the demo version oh yea idkfa gives you god mode in duke nukem 3d
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Br Server list --> http://www.maxogc.net/tribes/master/tri ... 5.14:28001
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Wed Nov 17, 2010 6:23 am |
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(=SK=)Zorak
(=SK=) Anni Captain
Joined: 12 Nov 2009 Posts: 838
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
Since 1.40 has more perks than 1.11/30 u should make visuals better in that, instead of clingin to the old model.
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Wed Nov 17, 2010 1:00 pm |
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S_hift
el pwno loco
Joined: 25 Nov 2008 Posts: 1915
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
the physics of 1.40 aren't very good for anni or duel mod. infact about 70% of the players i asked in base duel got rid of 1.40 and switched back to their standard configs. I'ts too floaty you can't adjust the interpolatetime and you cannot adjust the predict time. there is no difference in graphics that mem.dll couldn't already handle. the only difference is that 1.40 allows you to see just a little bit farther than a standard tribes user. nothing too noticeable just a few 50 meters farther. 1.40 is a pos beta that came out in july there are a few other testers that have more updated version than that.
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Br Server list --> http://www.maxogc.net/tribes/master/tri ... 5.14:28001
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Wed Nov 17, 2010 5:42 pm |
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(=SK=)Zorak
(=SK=) Anni Captain
Joined: 12 Nov 2009 Posts: 838
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
I like 1.40 in Anni. It feels much smoother playing (once I had changed some keybins back to OG)
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Wed Nov 17, 2010 7:48 pm |
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Shadowraith
The Angel of Death
Joined: 22 Jun 2010 Posts: 918 Location: Oregon
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
1.4 is bomb. i like the floaty feel. makes the game with jetpacks feel more aerial.
_________________ Shadowraith: Angel of death
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Wed Nov 17, 2010 9:06 pm |
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NyTeMaReXNeMeSiS
Feel The Power.
Joined: 09 Nov 2009 Posts: 96
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
Personally i like the stock tribes with 1.30 last hope. Not a fuckin thing changed just stock 1.30. No invisible chems. No gay ass 120 FOV with Chicken noodle looking weapons. Just plain ol Old School tribes with a new master and 1.30 last hope .
_________________ So pretty, so frail. I watch your body turning pale. So fragile , so weak. I didn’t want to be this creep. Soul stripper, soul ripper. I bind her legs excruciate her. Start bleeding , stop breathing. I take your life I am defeating!
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Fri Feb 25, 2011 3:35 pm |
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(=SK=)Zorak
(=SK=) Anni Captain
Joined: 12 Nov 2009 Posts: 838
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Re: S_hift's HQ Tribes 1 Setup 1.11/1.30
Playing in software mode if you can run OpenGL so you can see invisible people is lame
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Fri Feb 25, 2011 3:57 pm |
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