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impulse
Joined: 04 Jul 2009 Posts: 243
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Starfall LT
We should get more familiar with this map. It looks fun. I know that vert knows it pretty well from base but I'm hoping that we can pick this as one of the maps during playoffs.
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Mon May 23, 2011 12:32 am |
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Ecstasy
Joined: 18 Apr 2011 Posts: 61
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Re: Starfall LT
Ehhhhhhhh
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Wed May 25, 2011 4:58 pm |
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vertig0
Joined: 17 Apr 2011 Posts: 104
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Re: Starfall LT
Yeah I might need to practice it a bit more prior to next match... I think we should try it against lawlz team just to test it out.. I'll need to re-run some old routes to get them back as well. I know some pretty badass back routes that could equal 10-15 second caps on that map.
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Wed May 25, 2011 5:43 pm |
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Anti
Joined: 05 Apr 2011 Posts: 179
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Re: Starfall LT
It's deceptively difficult. For one, solo capping on it would be near impossible. The spawn points are so weird, it takes me a few seconds to orient myself to where I am before I can do anything. Even on defense it takes me an extra moment to get back to defend, which is added onto the extra time it takes to mount the flag stand. Extra time to chase a flag down too. As a capper it could be even more annoying.
It's just annoying. We could maybe edit it to put all the spawn points on the front of the base, facing forwards. Then it would be really fun.
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Wed May 25, 2011 10:42 pm |
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impulse
Joined: 04 Jul 2009 Posts: 243
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Re: Starfall LT
haha yeah i've just played it maybe twice. its meh
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Thu May 26, 2011 12:15 am |
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vertig0
Joined: 17 Apr 2011 Posts: 104
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Re: Starfall LT
If you could edit the spawn points that might be good, but then again - that would take away the element of grabbing while the defense is setting themselves.
I think we should see how it goes against lawlz team if they don't have a decent lineup... what could it hurt, really? even if they somehow become better at that map than us, we will beat them no problem on the other 2 maps. vodka isn't going to turn lawlz team into a superstar....
Self capping wouldn't really be an issue even with the spawn points the way they are since it's easy to escape the chasers... we should maybe 2-capper for that map.
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Thu May 26, 2011 9:23 am |
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Anti
Joined: 05 Apr 2011 Posts: 179
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Re: Starfall LT
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Thu May 26, 2011 11:41 am |
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vertig0
Joined: 17 Apr 2011 Posts: 104
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Re: Starfall LT
hahah I'll do it.
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Thu May 26, 2011 8:32 pm |
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Anti
Joined: 05 Apr 2011 Posts: 179
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Re: Starfall LT
Impulse will also be solo capping a map during the upcoming match.
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Thu May 26, 2011 8:41 pm |
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impulse
Joined: 04 Jul 2009 Posts: 243
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Re: Starfall LT
no.................
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Fri May 27, 2011 12:26 am |
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Anti
Joined: 05 Apr 2011 Posts: 179
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Re: Starfall LT
Step up, Imp.
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Fri May 27, 2011 12:52 am |
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impulse
Joined: 04 Jul 2009 Posts: 243
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Re: Starfall LT
im the worst capper ever
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Fri May 27, 2011 9:46 am |
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Anti
Joined: 05 Apr 2011 Posts: 179
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Re: Starfall LT
You can do it. And if you don't you'll blow our first place berth. Good luck.
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Fri May 27, 2011 10:50 am |
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TurboStud
Joined: 27 Mar 2011 Posts: 89
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Re: Starfall LT
I won't be at the match on Sunday. Just a heads up.
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Fri May 27, 2011 11:11 am |
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|)e|_|_
Joined: 02 Apr 2011 Posts: 70
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Re: Starfall LT
it's a good map. we play the day version of it a lot in base
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Sat May 28, 2011 10:54 am |
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